VELMAX STUDIO
INDEPENDENT GAME STUDIO
VELMAXSTUDIO Work with us
INDEPENDENT GAME STUDIO

GAMES FOR FRIENDSWHO MAKE THINGS WORSE.

We make multiplayer PC games with clear objectives, unpredictable physicsand plenty of room for players to create their own mess.

PC / MULTIPLAYER
FIRST GAME IN DEVELOPMENT
ONE PROJECT. ALL OUR ATTENTION.
SCROLL TO ENTER
01 / WHAT WE MAKE

A CLEAR GOAL. PLENTY OF WAYS TO GET IT WRONG.

We like games that are easy to understand and hard to control once everyone gets involved. The objective should be clear. The way your group reaches it should never be the same twice.

01

Clear from the start.

Players should understand the goal within the first few minutes. The challenge comes from trying to do it together.

02

Built for cooperation.

Every player should matter. The best moments happen when the team has a plan and needs to improvise when it fails.

03

Funny because it happened.

Physics, timing and player decisions create the comedy. The game sets up the situation; the players make it memorable.

02 / CURRENT PROJECT — IN ACTIVE DEVELOPMENT

OUR FIRST
GAME

Our first multiplayer PC game is in development. Right now we are building the core systems and playtesting what is actually fun.

We are not ready to announce the name yet. We will share gameplay and the Steam page when the game is ready to be shown properly.

PCMULTIPLAYERCO-OPPHYSICSIN DEVELOPMENT
Release dateDECEMBER 2026
PriorityDEVELOPMENT FIRST
NextANNOUNCEMENTS LATER
Low-poly floating island glowing red

ONE PROJECT.
ALL OUR ATTENTION.

03 / THE STUDIO — INDEPENDENT

Velmax Studio is an independent game studio focused on multiplayer games for PC.

We care about simple ideas, strong systems and games that become more interesting when real people play them together.

For now, all of our attention is on the first game.

INDEPENDENT STUDIO. SMALL TEAM / GLOBAL PC AUDIENCE.

HELP US MAKE
THE CHAOS.

04 / WORK WITH US

We are building a small, focused team around one multiplayer project. If your work is strong and you care about gameplay first, we want to see it.

See open roles ↗

Application information is used to review your work and contact you about studio opportunities.